Dream No More: How Hollow Knight’s Story Mirrors the Myth of Prometheus

[This piece is intended for readers who have finished Hollow Knight and unlocked its true ending. If you haven’t, my (mostly) spoiler-free review is a much better introduction to this fantastic game.] Deep in Kingdom’s Edge—one of the farthest reaches of Hollow Knight’s bug-filled land of Hallownest—rests the carcass of something ancient. Draped around the […]

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You Might Have Missed: Rune Factory 2

A game’s qualifications for this loosely-defined series of mine usually begin and end with my belief that not enough people have played it. And while Rune Factory 2 is far from an indie game, I doubt the cross-section of audiences that enjoy both intensive dungeon crawling and Harvest Moon-style farming-and-relationship simulators is all that large. […]

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Bastion: Thermodynamics, Entropy, and the Physics of Fantasy

If you’re at all a follower of indie games, you’ve probably at least heard of Bastion—the isometric, hack-and-slash RPG from Supergiant Games that quickly after its release in 2011 went on to become one of the most popular and acclaimed indie games of all time. While known for many things, Bastion’s most distinctive component (for most gamers, at […]

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An Exploration of The Legend of Zelda: Breath of the Wild, Part V: The Heroes’ Legacy

So Breath of the Wild is the apex of open-world design. It’s filled with secrets, and it makes exploration itself feel rewarding. Its narrative has depth and resonance, and its characters feel three-dimensional and relatably real. It takes the tropes of post-apocalyptic fiction to a new level—depicting a world not irradiated and destroyed, but retaken by wilderness. And in […]

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