Here’s a question you’ve probably heard before; what makes a game, a game? And for that matter, what makes any piece of art in any fictional medium (to name just a few examples: literature, poetry, film, television, comics, music, visual art, dance), distinctly a piece in that medium? Sure, we can say that literature is written prose, and […]Read more "Firewatch, and the Changing Definition of Video Games"
I’m not a fan of binge-watching. In my mind, television, like every serialized medium, is best when experienced week-by-week—the anticipation building with every cliffhanger and every inexorable countdown to the next episode, all that tension to be released in one euphoric rush before the cycle begins again. In comparison, blasting through a season in one dazed weekend […]Read more "A Tribute, to the Wild, Wonderful Weirdness of Gravity Falls"